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AGi32 - Overview - Rendering
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AGi32 is a wonderfully interactive, radiosity based, rendering program that can be used to generate fast and accurate color images of the behavior of light within an environment. Fast enough to be used on an iterative basis, designers now have the ability to quickly visualize and share different lighting scenarios before they are specified, purchased and installed.

Radiosity rendering

AGi32 also provides the capability to ray trace user specified views within the rendered environment after the radiosity calculation is complete. Ray tracing will provide extremely crisp shadows and show specular surfaces such as tile, mirror, glass to make your presentation images almost lifelike.

Ray traced rendering

In the images above you may have to look closely to see the differences. Using the Radiosity image as the baseline, examine the ray traced and notice the reflection in the mirror above the table, crisp shadow lines from the suspended artwork, more accurate scalloping from the downlights on the walls and subtle specular reflections of the downlight luminance in the glass partitions and floor. These things all add up to make a more realistic image, however, it comes at a serious price: time. Remember we can interact with a radisoity based rendering and look at any view whereas each ray traced image must be rendered individually. (More on Ray tracing on page 5 in this series)

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