Visit us on FaceBook! Visit us on Twitter! See our Videos on YouTube!
See what’s on our Newsreel!
Home Page
ElumTools
AGi32
Licaso
Photometric Toolbox
Flash Tools
Trial Software
Support Ticket Video Catalog Photometric Toolbox Help
Installation Knowledgebase Instabase Help
Licensing SupportPlus Educational Policy
Known Issues Technical Documents Testimonials
Support Policy AGi32 Help Downloads
About LAI Press Releases
Contact Us Careers
Resellers Link to Us
Newsletter Charles Loch Memorial Award
Instabase – The Photometric Search Engine
List of Participating Manufacturers
How to Participate (Manufacturers)
IKE Download
Create Account (Manufacturers Only)
Submittal Guidelines Featured Project
Interiors Contests
Exteriors
USA & Canada Classes
Webinars
International
Video Catalog
Your Site
Testimonials
AGi32 Online Training
  AGi32
Overview
Calculations
Modeling
Luminaires
Import/Export
Rendering
AGi32 Data Sheet (pdf)
Applications
Roadway Calculations
Obtrusive Light
Annual Daylight Modeling
Current Release
Learn AGi32
Features List
SketchUp Plugin
Installation
Licensing
Single User Licenses
Trial Licenses
Term/Subscription Licenses
Network Licensing
Educational Licensing
Simple Sharing
ElumTools Licensing
Need to Upgrade?
Support Policy
System Requirements
Release History
Version Comparison
Testimonials
Trial Software
Video Catalog
AGi32 - Overview - Modeling
   1  2       

AGi32 is a simple yet powerful model builder capable of constructing many architectural environments: Vaults, domes, curves, slopes and extrusions are easily created allowing you to accurately model the architectural elements you encounter everyday. AGi32 also supports import of 3D DWG/DXF allowing models created in other software to be utilized or combined with content created in AGi32.

Creating Geometry Within AGi32

When modeling surfaces in AGi32, you are provided with two modeling primitives: Rooms contain interior surfaces that are reflective on the inside surface only (one-sided) by default. This allows you to see into a room from an exterior viewpoint in render mode. Objects provide a few more flexible modeling shapes and may be used in interiors or exteriors. They may be opaque or transmissive and are reflective on both inside and out (double-sided) by default. You cannot see through and Object from either side. Most objects are closed on all sides but a few types (such as cones and spheres) may be left open in some aspects.

Rooms

Room shapes in AGi32 range from very simple geometry - rectangular rooms with flat ceilings - to complex spaces with unusual ceiling configurations, including domes, vaults, pyramids and other irregular ceilings. Rooms are intended to be used for interior lighting applications and may be located with the base elevation at any level.

AGi32's room commands provide shortcut tools for modeling many common room geometries. For example, rooms with rectangular footprints can be specified with flat, gable, hip, pyramid or barrel vault ceilings. The ceiling specifications (i.e., gable height) are entered as part of the room properties and the ceiling is automatically configured when the room footprint is built.

AGi32 provides the ability to change room surface attributes once the room is created. For example, you may want to remove surfaces from any room shape you might create. By changing the property of selected surfaces in the room to Removed (Invisible), you have the ability to append other shapes to the room. These shapes (rooms, objects, etc.) may in turn have their surfaces removed. Continuing in this fashion, you can create very elaborate models consisting of numerous rooms and/or objects joined together. For example, you may want to create a Polygon room and remove the flat ceiling that was initially created. Once the ceiling is removed, you can use any combination of rooms and objects to create a custom ceiling.

Options from the
Room toolkit

Objects

Objects are used to model reflective shapes where the reflectance of the exterior surfaces is of primary importance. The choices of shapes available are varied and range from simple geometries like rectangles, cylinders and spheres to customizable shapes with irregular profiles. Objects can be inserted into any environment, both interior and exterior to block, reflect and transmit light as necessary.

Options from the Objects toolkit

In addition, single or multiple objects may be stored in a user-defined "library" of objects as described below.

 

Object Libraries

AGi32 is delivered with a number of factory provided library objects that may be used at any time to add detail, scale and realism to any lighting layout. However, the strength of the system is the ability to create your own object libraries relevant to your work and draw from them whenever necessary. Your object libraries can be composed of any combination of internally created or imported combinations of objects.

Selecting a Library Object

   1  2       
Company Products Support Learn
About AGi32 Installation Video
Contact ElumTools Licensing Training
Resellers Photometric Toolbox Support Ticket Webinars
Press Releases Flash Tools Downloads
Instabase
Free Trials
Buy Online
Home  |   Conditions of Use  |   Privacy  |   Site Map
Lighting Analysts, Inc. 10268 W. Centennial Rd, Ste 202 Littleton, CO 80127 U.S.A.
©2017 Lighting Analysts, Inc.  All rights reserved.